Greenie

These little guys like to tinker with things they shouldn't & wield everyday objects as weapons. First, find a way to disarm them, then stun them with your torch-flashlight when the time is right. The crystals of the Secret Mine can really change these charming fellows. They can be much stronger & more able to get into shenanigans. Just, don't let these strong ones get equipped (it also appears that before the Dark Moon broke, these ghosts were actually Professor E. Gadd's asisstants)!

Information
Attacks: Punch, Taunt, etc. (depends on object(s) being used)

HP: 10-15, Strong Greenie: 50-55